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Since I first developed The Lair, the PICO-8 console has changed considerably - most notably, it now supports 60 FPS games. If there is a genre that can benefit from more frames per second, it's precise skill-based beat'em ups. And I made one of those.
So, I have now updated the code for the new version of PICO-8, and it now runs at a spry 60 frames per second. I also revisited some of the pixel art and tweaked the combo mechanics, so the game should both look and feel better.